Friday, September 19, 2008
Bob le flambeur
Jean-Pierre Melville trumps the typical conceptualization of the classic noir and gangster film. He takes these genre out of their element and colors them with a visually lyrical piece of work. His visual play of elements such as lines, stripes, and sharp contrasts give the film a particular auratic quality--a hovering feel of emptiness and fullness, a push and a pull. We constantly juxtapose differences in light and color. From Bob's white hair pinned against his black suit, or at times his gray trench coat to the checkers on the wall of the bar, the film speaks more in tones than in text. The de-dramatized characteristic that run through most of the film work through these contrasts. The film works in vagueness despite the lyrical contrasts of the set. Melville clouds the scene. He wants us to feel the ambiguities, to bathe in sustained moments of puzzlement. The narrative is relatively simple, composed basic plots that move along. However, the film's overall vagueness and simplicity emphasizes the peculiarity of the main character, Bob, and the relationships at hand. Bob's code of ethic is worked out in his actions, e.g., the way he takes in the young girl from the streets, or when he leaves Paolo and the girl to rest at his place. In these moments, it is his sincerity that leads him. When he finally runs out of money he is left to fend, as any man would. In Hell, fending is about lying, cheating, and stealing, which all tend rest on one thing: chance. This brings Bob back to a history he must rekindle. It is this reaching back to his old ways that leads the way for him. The old way, the idea of a heist, launched him into a new element. The game now is much grander, the stakes much larger. As the film peaks, when these various ties to Bob (the cop, the girl, Paolo, the man and his wife) pull Bob into a multitude of directions, he escapes. He gets away by trying his luck, trying his hand. His solace in the game, in gambling, reminds him that it is all luck: the game, the heist. Give or take, Bob is in for it. The fortuitousness of the end, that is, Bob's final win with chance, materializes these cinematic contrasting elements. It is either win or lose, black or white. Bob takes the win in the end, after chance settles the score. He counts his losses (Paolo, possible jail time) and contrasts it with his winnings. There is no game chancier than life. Bob lives the gamble, and for that reason alone he is Bob the gambler. Not for his gaming habits, but for his living habits.
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